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Profession |
Information Technology |
Openings |
1 |
Location |
Burnaby, British Columbia, Canada |
Date Posted |
April 30, 2008 |
Posted Until |
May 30, 2008 |
Experience Level |
Mid-Level |
Job Type |
Full Time |
Salary Range |
Not Specified - Not Specified |
Education Level |
University - Bachelors |
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Primary Responsibilities:
Build and extend game AI system to handle dynamic, 3D path-finding
Create state-of-the-art infantry and vehicle AI controllers
Required:
Working knowledge of current AI architectures and algorithms (A* pathfinding, hierarchical finite state machines, data driven behaviors, etc)
Strong 3D math knowledge
3+ years experience with C/C++
Must be legally authorized or able to obtain legal authorization to work in the US
A passion for creating and playing GREAT games.
20295
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Applications being accepted until May 30, 2008
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