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AI Programmer
Electronic Arts Canada

Profession

Information Technology

Openings

1

Location

Burnaby, British Columbia, Canada

Date Posted

April 30, 2008

Posted Until

May 30, 2008

Experience Level

Mid-Level

Job Type

Full Time

Salary Range

Not Specified - Not Specified

Education Level

University - Bachelors
POSITION SUMMARY
Primary Responsibilities:

Build and extend game AI system to handle dynamic, 3D path-finding
Create state-of-the-art infantry and vehicle AI controllers

Required:
Working knowledge of current AI architectures and algorithms (A* pathfinding, hierarchical finite state machines, data driven behaviors, etc)
Strong 3D math knowledge
3+ years experience with C/C++
Must be legally authorized or able to obtain legal authorization to work in the US
A passion for creating and playing GREAT games.
20295

HOW TO APPLY
Applications being accepted until May 30, 2008

Click Here To Apply!
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